Wednesday 25 January 2017

Q4: How did you use media technologies in the construction, research and planning evaluation stages?






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The Making of Gravity

 Here is a shot of Morgan using the camera (mounted on the tripod) in order to record the continuity shots of Sophia walking out of the house. We shot this at many different angles and decided in the end which one was most effective. In the selection and rejection phase of post production we decided that a head on shot worked best because it delivered a more serious message which connected deeper with the audience.
 This is another behind the scenes picture taken on an iPhone (which is why it is quite bad quality, as well as being in the dark) of Amy, Morgan and I trying to decide which angle would work best to film the bedroom scene. In the end, we reverted back to our story board drawings to recreate the image we previously thought of. Here you see us attempting to film at a canted angle which we later rejected as a shot in the video as it didn't make much sense and didn't adhere to the conventions of the genre of an indie/pop ballad.
 This is a photograph of the exact angle used in the video during the bedroom scene as it is a high angle shot and shows off the mise-en-scene very well. This was definitely the longest scene to shoot because we couldn't shot laughing since it kept on going wrong. It took many attempts to get the text on Jason's phone to come through at the exact time we wanted it to and sometimes he got texts from other people who weren't involved in the video. We also tried this with different lighting and open and closed the curtain numerous times. I'm so glad we had extra help on set of the video. Our friend Amy Jacklin came along and helped with the lighting and it look a long time to get it just right. If the curtains were too closed it shut out all of the light and was too dark to see anything on the camera. We tried these shots with flash but the scene looked very odd compared to the other ones so we had to involve source light in the shot. Amy Jacklin held a lamp to beam light onto the actors faces so we could see them even with the curtains closed. She even had to stand on a desk to get the light to shine evenly on each of their faces.



 Here is a photo of our makeup artist creating the bruises on Sophia's face. She could only make it to two of the days of filming which caused some trouble because we needed more footage of Sophia in the shower scene. However we replicated the bruises ourselves on the second day of filming which turned out pretty good!


 This picture was taken on the third day of filming and it was used for one of the pictures on our digipak. We wanted a happy environment for for the positive memories to be set in and what better location than in a park. Parks are a typical places for teenagers to spend their time (especially as couples) so we thought this would appeal to our target audience as well. It was a relaxed environment to film in so taking these pictures was quite simple.

This photo (like all of the other behind the scenes pictures) were taken on an iPhone 6S camera. This is a shot of Amy taking the photo for the cover of the digipack. Although it looks like a simple shot to take it was actually quite difficult due to the location we chose being quite a popular tourist attraction. Many people came to walk their dogs through the woods and many children were running around in the background while we tried to get the perfect close up. After patiently waiting for the background to be clear we eventually got the shot we wanted.




This is one of my favourite scenes from the music video and as you can see it looks very different behind the scenes. This scene took the most editing during post production as we experimented with the contrast of the shot in order to make it as dark as possible. In this picture Amy is painting another bruise on Sophia. You can see Moragan prompting Jason about the next scene which he would star in between takes.

1 comment:

  1. An excellent prezi with some super micro examples. Well done.

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